class Tioga::Creating_Paths

These are the general methods for creating paths for later use in PDF graphics operations. See also Tutorial::SimpleFigure.

Public Instance Methods

append_curve_to_path(x1, y1, x2, y2, x3, y3) click to toggle source

Append a cubic Bezier curve to the current path. The curve extends from the current path end to the point given by the figure coordinates (x3, y3), using (x1, y1) and (x2, y2) as the Bezier control points (also in figure coordinates). The new path end is (x3, y3). See also bezier_control_points.

The illustration shows in dark blue the curve that is added for the control points given in red.

# File lib/Tioga/Creating_Paths.rb, line 45
def append_curve_to_path(x1, y1, x2, y2, x3, y3)
end
append_point_to_path(x, y) click to toggle source

Append a straight line segment from the current path end to the point given by the figure coordinates (x, y). The new path end point is (x, y).

# File lib/Tioga/Creating_Paths.rb, line 23
def append_point_to_path(x, y)
end
append_points_to_path(x_vec, y_vec) click to toggle source

The arguments x_vec and y_vec should be Dvectors of equal lengths holding figure coordinates for points. If there is an open subpath already under construction, the first point is added with #append_point_to_path, but if the path is empty or has just been closed, then the first point is passed to #move_to_point instead. All subsequent points are used for calls to append_point_to_path.

# File lib/Tioga/Creating_Paths.rb, line 63
def append_points_to_path(x_vec, y_vec)
end
append_points_with_gaps_to_path(x_vec, y_vec, gaps, close_subpaths) click to toggle source

Like #append_points_to_path, but where there is a gap, it does #move_to_point instead of append_point_to_path. If the flag close_subpaths is true, then does #close_path before doing the #move_to_point for each gap. The array gaps holds integer indices in x_vec and y_vec for locations that should be moved to. This routine is useful with sources that provide paths that may consist of many subpaths (such as make_contour).

# File lib/Tioga/Creating_Paths.rb, line 72
def append_points_with_gaps_to_path(x_vec, y_vec, gaps, close_subpaths)
end
bezier_control_points(x0, y0, delta_x, a, b, c) click to toggle source

Computes bezier control points corresponding to a given cubic. The cubic, y(x), is defined from x0 to x0+delta_x. At location x = x0 + dx, with dx between 0 and delta_x, define y = a*dx^3 + b*dx^2 + c*dx + y0. This routine returns [x1, y1, x2, y2, x3, y3], the Bezier control points to match this cubic.

# File lib/Tioga/Creating_Paths.rb, line 32
def bezier_control_points(x0, y0, delta_x, a, b, c)
end
close_path click to toggle source

Closing a path has the effect of adding a line from the end of the current subpath to the start of that subpath as determined by the previous move_to_point. Typically, the last action for a closed path should be a call to #close_path so that the line join will be done properly at the junction point; see stroke for details.

# File lib/Tioga/Creating_Paths.rb, line 55
def close_path
end
croak_on_nonok_numbers() click to toggle source

If croak_on_nonok_numbers is set, the kernel will emit a warning when it encounters a weird point (such as with infinite or NaN coordinates) in a primitive path operation. In any case, the faulty element in the path will be discarded.

# File lib/Tioga/Creating_Paths.rb, line 95
def croak_on_nonok_numbers
end
croak_on_nonok_numbers=(bool) click to toggle source

Sets the croak_on_nonok_numbers warning. On by default.

# File lib/Tioga/Creating_Paths.rb, line 99
def croak_on_nonok_numbers=(bool)
end
discard_path click to toggle source

Reset the path to empty. This is done automatically after each stroke, fill, or clip.

# File lib/Tioga/Creating_Paths.rb, line 79
def discard_path
end
move_to_point(x, y) click to toggle source

Begin a new subpath by moving to the point given by the figure coordinates (x, y), omitting any connecting line segment. If the previous path construction operator in the current path was also #move_to_point, the new #move_to_point overrides it; no vestige of the previous #move_to_point operation remains in the path.

Note that once you start a path, you must finish with it before going on to anything else. So you need to do a sequence of path producer operations followed by a single path consumer operation. After the path consumer operation finishes, the current path is reset to empty and you can then safely do other operations such as change the line width or the line type.

# File lib/Tioga/Creating_Paths.rb, line 18
def move_to_point(x, y)
end
update_bbox(x, y) click to toggle source

Adds the figure coordinates point (x, y) to the bounding box. Not usually needed, but can be helpful with text that is outside the box determined by the graphics since the tioga kernel does not have exact information about how large the text bbox will be once TeX has done the typesetting.

# File lib/Tioga/Creating_Paths.rb, line 87
def update_bbox(x, y)
end